![]() ![]() ![]() Somebody should get around to making a guide for this for the Nexus Forums to help the newbies out. ![]() I probably left out a ton of details and stuff, so if you're really interested in making what you stated in the OP happen, shoot me a PM and I'll walk you through the proccess. add new armor entries that use the new mesh name. ![]() Step 4: Download Morgh's Warband/WFAS editor and edit the itemkinds text. Step 3: open up module.ini, and add the line 'load_mod_resource = ' under the load_resource lines somewhere. 7 days to die 7dtd admin admin commands admin mod Ark Ark cluster saved Ark Remote Ark Survival Evolved Ark survival evolved admin Ark survival evolved backup Arma 3 Arma 3 DLC Arma 3 start guide atlas ban change map in life is feudal. Then, find all the textures used by the stuff in the BRF, and copy them into the TEXTURE folder of the module you want to import the armors/stuff into. Mount & Blade: Warband, Adding Custom Maps Click here to order your Mount and Blade Warband server with. Step 2: Once you identify the BRF file containing the stuff you want, make a copy of it, and paste it into whatever module's RESOURCE folder you wish to put it into. this allows you to view the meshes used by the specific module. ![]()
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